Mesa (master): i965: Fix a typo in a comment.
Eric Anholt
anholt at kemper.freedesktop.org
Fri Dec 28 19:03:48 UTC 2012
Module: Mesa
Branch: master
Commit: 6ccc505fc0bbd7aab3d14930d2d220bcdf2777de
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6ccc505fc0bbd7aab3d14930d2d220bcdf2777de
Author: Eric Anholt <eric at anholt.net>
Date: Wed Nov 21 13:57:58 2012 -0800
i965: Fix a typo in a comment.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index add3d96..bbde12c 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -176,7 +176,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
* uniforms that are used. This has to be done now (during linking).
* Code generation doesn't happen until the first time this shader is
* used for rendering. Waiting until then to generate the parameters is
- * too late. At that point, the values for the built-in informs won't
+ * too late. At that point, the values for the built-in uniforms won't
* get sent to the shader.
*/
foreach_list(node, shader->ir) {
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