Mesa (master): meta: Avoid FBO resizing/ reallocating in decompress_texture_image
Anuj Phogat
aphogat at kemper.freedesktop.org
Wed Feb 15 17:26:05 UTC 2012
Module: Mesa
Branch: master
Commit: 66bf25f1a2cc8343640cdfc4242d882bc00b9e3b
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=66bf25f1a2cc8343640cdfc4242d882bc00b9e3b
Author: Anuj Phogat <anuj.phogat at gmail.com>
Date: Mon Feb 13 10:48:45 2012 -0800
meta: Avoid FBO resizing/reallocating in decompress_texture_image
Reallocate/resize decompress FBO only if texture image width/height is
greater than existing decompress FBO width/height.
This is a candidate for stable branches.
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
Reviewed-by: Brian Paul <brianp at vmware.com>
---
src/mesa/drivers/common/meta.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 8f5b036..6c8495d 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3292,7 +3292,7 @@ decompress_texture_image(struct gl_context *ctx,
}
/* alloc dest surface */
- if (width != decompress->Width || height != decompress->Height) {
+ if (width > decompress->Width || height > decompress->Height) {
_mesa_RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA,
width, height);
decompress->Width = width;
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