Mesa (master): meta: Use common routine to configure fixed-function TNL state

Eric Anholt anholt at kemper.freedesktop.org
Wed Feb 12 00:00:24 UTC 2014


Module: Mesa
Branch: master
Commit: 5e5d87ff329530664772a2c3ea4377c146591622
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=5e5d87ff329530664772a2c3ea4377c146591622

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Sat Dec 14 11:36:32 2013 -0800

meta: Use common routine to configure fixed-function TNL state

Also... glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0) *is* the identity
matrix, so drop the unnecessary call to _mesa_Ortho.

v2: Rename setup_ff_TNL_for_blit() to setup_ff_tnl_for_blit().  Seems
    silly to capitalize one out of two to three acronyms in the name
    (change by anholt, acked by idr).

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Brian Paul <brianp at vmware.com> (v1)
Reviewed-by: Eric Anholt <eric at anholt.net>

---

 src/mesa/drivers/common/meta.c |   31 ++++++++-----------------------
 1 file changed, 8 insertions(+), 23 deletions(-)

diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 5dbeaeb..eb75e58 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -1543,15 +1543,13 @@ init_blit_depth_pixels(struct gl_context *ctx)
 }
 
 static void
-setup_ff_blit_framebuffer(struct blit_state *blit)
+setup_ff_tnl_for_blit(GLuint *VAO, GLuint *VBO, unsigned texcoord_size)
 {
-   setup_vertex_objects(&blit->VAO, &blit->VBO, false, 2, 2, 0);
+   setup_vertex_objects(VAO, VBO, false, 2, texcoord_size, 0);
 
    /* setup projection matrix */
    _mesa_MatrixMode(GL_PROJECTION);
    _mesa_LoadIdentity();
-   _mesa_Ortho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
-
 }
 
 static void
@@ -1723,7 +1721,9 @@ blitframebuffer_texture(struct gl_context *ctx,
                _mesa_UseProgram(blit->RectShaderProg);
          }
          else {
-            setup_ff_blit_framebuffer(&ctx->Meta->Blit);
+            setup_ff_tnl_for_blit(&ctx->Meta->Blit.VAO,
+                                  &ctx->Meta->Blit.VBO,
+                                  2);
          }
 
          _mesa_GenSamplers(1, &sampler);
@@ -1902,7 +1902,7 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
          _mesa_UseProgram(blit->RectShaderProg);
    }
    else {
-      setup_ff_blit_framebuffer(blit);
+      setup_ff_tnl_for_blit(&blit->VAO, &blit->VBO, 2);
    }
 
    /* Silence valgrind warnings about reading uninitialized stack. */
@@ -3346,19 +3346,6 @@ setup_texture_coords(GLenum faceTarget,
    }
 }
 
-
-static void
-setup_ff_generate_mipmap(struct gen_mipmap_state *mipmap)
-{
-   setup_vertex_objects(&mipmap->VAO, &mipmap->VBO, false, 2, 3, 0);
-
-   /* setup projection matrix */
-   _mesa_MatrixMode(GL_PROJECTION);
-   _mesa_LoadIdentity();
-   _mesa_Ortho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
-}
-
-
 static struct glsl_sampler *
 setup_texture_sampler(GLenum target, struct gen_mipmap_state *mipmap)
 {
@@ -3573,7 +3560,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
       _mesa_UseProgram(mipmap->ShaderProg);
    }
    else {
-      setup_ff_generate_mipmap(mipmap);
+      setup_ff_tnl_for_blit(&mipmap->VAO, &mipmap->VBO, 3);
       _mesa_set_enable(ctx, target, GL_TRUE);
    }
 
@@ -4004,7 +3991,7 @@ decompress_texture_image(struct gl_context *ctx,
       decompress->Height = height;
    }
 
-   setup_vertex_objects(&decompress->VAO, &decompress->VBO, false, 2, 3, 0);
+   setup_ff_tnl_for_blit(&decompress->VAO, &decompress->VBO, 3);
 
    if (!decompress->Sampler) {
       _mesa_GenSamplers(1, &decompress->Sampler);
@@ -4041,8 +4028,6 @@ decompress_texture_image(struct gl_context *ctx,
    verts[3].x = -1.0F;
    verts[3].y =  1.0F;
 
-   _mesa_MatrixMode(GL_PROJECTION);
-   _mesa_LoadIdentity();
    _mesa_set_viewport(ctx, 0, 0, 0, width, height);
 
    /* upload new vertex data */




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