Mesa (master): mesa: Fold long lines introduced by the previous patch.

Paul Berry stereotype441 at kemper.freedesktop.org
Wed Jan 22 04:58:56 UTC 2014


Module: Mesa
Branch: master
Commit: 1aef45578ced422df622a251fcce83bbe01d617e
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1aef45578ced422df622a251fcce83bbe01d617e

Author: Paul Berry <stereotype441 at gmail.com>
Date:   Thu Jan  9 11:27:38 2014 -0800

mesa: Fold long lines introduced by the previous patch.

Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>
Reviewed-by: Brian Paul <brianp at vmware.com>

---

 src/mesa/drivers/dri/i965/brw_gs_surface_state.c |    6 ++++--
 src/mesa/drivers/dri/i965/brw_vec4_gs.c          |    5 +++--
 src/mesa/drivers/dri/i965/brw_vs.c               |    5 +++--
 src/mesa/drivers/dri/i965/brw_vs_surface_state.c |    6 ++++--
 src/mesa/main/context.c                          |    6 ++++--
 src/mesa/main/state.c                            |    9 ++++++---
 src/mesa/main/transformfeedback.c                |    3 ++-
 src/mesa/state_tracker/st_atom_constbuf.c        |    9 ++++++---
 8 files changed, 32 insertions(+), 17 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
index 1ccf2e2..0795e56 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
@@ -69,7 +69,8 @@ brw_upload_gs_ubo_surfaces(struct brw_context *brw)
    struct gl_context *ctx = &brw->ctx;
 
    /* _NEW_PROGRAM */
-   struct gl_shader_program *prog = ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
+   struct gl_shader_program *prog =
+      ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
 
    if (!prog)
       return;
@@ -93,7 +94,8 @@ brw_upload_gs_abo_surfaces(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
    /* _NEW_PROGRAM */
-   struct gl_shader_program *prog = ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
+   struct gl_shader_program *prog =
+      ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
 
    if (prog) {
       /* CACHE_NEW_GS_PROG */
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs.c b/src/mesa/drivers/dri/i965/brw_vec4_gs.c
index 80e6f97..abc181b 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs.c
@@ -296,8 +296,9 @@ brw_upload_gs_prog(struct brw_context *brw)
    if (!brw_search_cache(&brw->cache, BRW_GS_PROG,
                          &key, sizeof(key),
                          &stage_state->prog_offset, &brw->gs.prog_data)) {
-      bool success = do_gs_prog(brw, ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY],
-                                gp, &key);
+      bool success =
+         do_gs_prog(brw, ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY], gp,
+                    &key);
       assert(success);
    }
    brw->gs.base.prog_data = &brw->gs.prog_data->base.base;
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index be260ae..a4f2ac6 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -482,8 +482,9 @@ static void brw_upload_vs_prog(struct brw_context *brw)
    if (!brw_search_cache(&brw->cache, BRW_VS_PROG,
 			 &key, sizeof(key),
 			 &brw->vs.base.prog_offset, &brw->vs.prog_data)) {
-      bool success = do_vs_prog(brw, ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX],
-				vp, &key);
+      bool success =
+         do_vs_prog(brw, ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX], vp,
+                    &key);
       (void) success;
       assert(success);
    }
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index 06e246a..bb56d7a 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -130,7 +130,8 @@ brw_upload_vs_ubo_surfaces(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
    /* _NEW_PROGRAM */
-   struct gl_shader_program *prog = ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
+   struct gl_shader_program *prog =
+      ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
 
    if (!prog)
       return;
@@ -154,7 +155,8 @@ brw_upload_vs_abo_surfaces(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
    /* _NEW_PROGRAM */
-   struct gl_shader_program *prog = ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
+   struct gl_shader_program *prog =
+      ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
 
    if (prog) {
       /* CACHE_NEW_VS_PROG */
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 28ce6a1..ec9f981 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1801,7 +1801,8 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where)
 					    ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY],
                                             errMsg)) {
             _mesa_warning(ctx, "Shader program %u is invalid: %s",
-                          ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]->Name, errMsg);
+                          ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]->Name,
+                          errMsg);
          }
       }
 #endif
@@ -1822,7 +1823,8 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where)
 					    ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT],
                                             errMsg)) {
             _mesa_warning(ctx, "Shader program %u is invalid: %s",
-                          ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]->Name, errMsg);
+                          ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]->Name,
+                          errMsg);
          }
       }
 #endif
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index bde548f..bdebbc1 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -94,9 +94,12 @@ update_program_enables(struct gl_context *ctx)
 static GLbitfield
 update_program(struct gl_context *ctx)
 {
-   const struct gl_shader_program *vsProg = ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
-   const struct gl_shader_program *gsProg = ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
-   struct gl_shader_program *fsProg = ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT];
+   const struct gl_shader_program *vsProg =
+      ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
+   const struct gl_shader_program *gsProg =
+      ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
+   struct gl_shader_program *fsProg =
+      ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT];
    const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current;
    const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current;
    const struct gl_geometry_program *prevGP = ctx->GeometryProgram._Current;
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index 9eaa698..74897ba 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -393,7 +393,8 @@ _mesa_BeginTransformFeedback(GLenum mode)
       return;
    }
 
-   info = &ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]->LinkedTransformFeedback;
+   info =
+      &ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]->LinkedTransformFeedback;
 
    if (info->NumOutputs == 0) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index c710b74..a5013ed 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -218,7 +218,8 @@ static void st_bind_ubos(struct st_context *st,
 
 static void bind_vs_ubos(struct st_context *st)
 {
-   struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
+   struct gl_shader_program *prog =
+      st->ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
 
    if (!prog)
       return;
@@ -237,7 +238,8 @@ const struct st_tracked_state st_bind_vs_ubos = {
 
 static void bind_fs_ubos(struct st_context *st)
 {
-   struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT];
+   struct gl_shader_program *prog =
+      st->ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT];
 
    if (!prog)
       return;
@@ -256,7 +258,8 @@ const struct st_tracked_state st_bind_fs_ubos = {
 
 static void bind_gs_ubos(struct st_context *st)
 {
-   struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
+   struct gl_shader_program *prog =
+      st->ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
 
    if (!prog)
       return;




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