Mesa (master): glsl: Remove unused include from glsl_types.cpp

Matt Turner mattst88 at kemper.freedesktop.org
Tue Jun 10 20:08:08 UTC 2014


Module: Mesa
Branch: master
Commit: 38ffbf459bc7e546c1dd7869b8d365ff26692b85
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=38ffbf459bc7e546c1dd7869b8d365ff26692b85

Author: Thomas Helland <thomashelland90 at gmail.com>
Date:   Tue Jun 10 00:57:36 2014 +0200

glsl: Remove unused include from glsl_types.cpp

Found with IWYU. Compile-tested on my Ivy-bridge system.
Added comment about core.h being used for MAX2.

Reviewed-by: Tom Stellard <thomas.stellard at amd.com>
Reviewed-by: Matt Turner <mattst88 at gmail.com>
Signed-off-by: Thomas Helland <thomashelland90 at gmail.com>

---

 src/glsl/glsl_types.cpp |    4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index e77146c..62a9087 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -22,9 +22,7 @@
  */
 
 #include <stdio.h>
-#include <stdlib.h>
-#include "main/core.h" /* for Elements */
-#include "glsl_symbol_table.h"
+#include "main/core.h" /* for Elements, MAX2 */
 #include "glsl_parser_extras.h"
 #include "glsl_types.h"
 extern "C" {




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