[Mesa-dev] [PATCH v2 1/3] mesa: setup_glsl_generate_mipmap(): meta program compile failed

Eric Anholt eric at anholt.net
Thu Oct 4 14:05:07 PDT 2012


Oliver McFadden <oliver.mcfadden at linux.intel.com> writes:

> Discovered while attempting to run GLBenchMark 2.5 with test
> GLB25_TriangleTexVertexLitTestC24Z16 on an ES2.0 context.
>
> NOTE: This is a candidate for the 9.0 branch.
>
> Signed-off-by: Oliver McFadden <oliver.mcfadden at linux.intel.com>

This needs a real commit subject.  It should describe what is being done
to the code.  I think it's

"meta: Fix shader compiling by avoiding 1.30 shaders in a GLES2 context"
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