[Mesa-dev] [PATCH v2 1/3] mesa: setup_glsl_generate_mipmap(): meta program compile failed

Oliver McFadden oliver.mcfadden at linux.intel.com
Fri Oct 5 02:33:24 PDT 2012


On Thu, Oct 04, 2012 at 02:05:07PM -0700, Eric Anholt wrote:
> Oliver McFadden <oliver.mcfadden at linux.intel.com> writes:
> 
> > Discovered while attempting to run GLBenchMark 2.5 with test
> > GLB25_TriangleTexVertexLitTestC24Z16 on an ES2.0 context.
> >
> > NOTE: This is a candidate for the 9.0 branch.
> >
> > Signed-off-by: Oliver McFadden <oliver.mcfadden at linux.intel.com>
> 
> This needs a real commit subject.  It should describe what is being done
> to the code.  I think it's
> 
> "meta: Fix shader compiling by avoiding 1.30 shaders in a GLES2 context"

Yes, I will fix that.  Sorry.

-- 
Oliver McFadden.


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