[Mesa-dev] [Bug 75226] Dark rendering of War for the Overworld

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Feb 25 23:08:00 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=75226

--- Comment #14 from Chia-I Wu <olvaffe at gmail.com> ---
(In reply to comment #12)
> Created attachment 94581 [details] [review]
> Use linear formats for TFP textures
> 
> After restarting the compositor with the sRGB patches applied, I realized
> that we need this change too.
That would defeat the original patch: the code path is shared by the game and
the compositor.

It feels like we need to fix the bug solely from st/mesa, without touching
st/dri.

(Sorry for the slow response.  I was sick in bed for the last few days, and
have to catch up with $job first)

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