[Mesa-dev] [Bug 81162] L4d2 is slow on Intel Ironlake Mobile chipsets

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jul 13 13:04:52 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=81162

almos <aaalmosss at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Severity|critical                    |normal
           Priority|high                        |medium
            Summary|Multicore Rendering issue   |L4d2 is slow on Intel
                   |on Intel Ironlake Mobile    |Ironlake Mobile chipsets
                   |chipsets                    |

--- Comment #1 from almos <aaalmosss at gmail.com> ---
I reset the severity, because you only have a performance problem, not a crash.
According to the comments on the github reports, your problem is not dependent
on the multicore setting in the game, so I also fixed the bug title.

Mesa is supposed to be somewhat slower than the windows driver (especially on
these older chips), and l4d2 has slightly higher requirements on Linux, so it's
expected to run slower. I'm surprised it runs at all on GL2.1, because tf2
requires 3.0 AFAIK.

You might also try to upgrade Mesa, as 10.3-dev is quite old.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20140713/7e463536/attachment.html>


More information about the mesa-dev mailing list