[Mesa-dev] Request to expose new AZDO exts: bindless, sparse tex+others exts..

oscar bg rtfss1 at gmail.com
Tue Oct 6 20:11:21 PDT 2015


Hi,
seeing Mesa support up to GL4.3 is almost complete now would be nice if
developers can implement some AZDO extensions which were released as
optional ARB extensions in 2013 with GL4.4 release..

With that GL Mesa implementation should be able to compete better with new
Vulkan API coming soon..
The most important to me seem:
GL_ARB_sparse_texture
<https://www.opengl.org/registry/specs/ARB/sparse_texture.txt>
GL_ARB_bindless_texture
<https://www.opengl.org/registry/specs/ARB/bindless_texture.txt>

The canonical test seems to be:

https://github.com/nvMcJohn/apitest
of which also some tests use
GL_ARB_shader_draw_parameters
<https://www.opengl.org/registry/specs/ARB/shader_draw_parameters.txt>
and not sure if
GL_ARB_indirect_parameters
also used..

hope initially we can get implemented in i965 altough this will require BDW
gen8 or Skylake gen9 graphics..
Would be nice to hear about interest for implementing relatively soon (say
this year?)

Thanks..
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