[Mesa-dev] [Bug 97524] Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Dec 2 00:22:03 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97524

--- Comment #17 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Created attachment 128306
  --> https://bugs.freedesktop.org/attachment.cgi?id=128306&action=edit
Validate sampler types across the whole program

It's untested but this patch should do the trick.

Note it applies on top of my recent refactors to sampler in this series:
https://patchwork.freedesktop.org/series/15613/ so it doesn't apply cleanly to
master.

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