[Mesa-dev] [Bug 98833] [REGRESSION, bisected] Wayland revert commit breaks fullscreen frame updates

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Nov 25 16:23:28 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=98833

--- Comment #7 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Eero Tamminen from comment #3)
> They were just options in the test-suite, I'll check whether they actually
> should do something on EGL/Wayland (test-suite supports also other APIs & 
> OSes, so it's possible that all options aren't supported on all platforms).

-> Frame buffer count option has no effect at all in EGL/Wayland, VSync option
maps to eglSwapInterval() call.


Is there something minimal like glxgears for Wayland, which sources I could
easily modify to do screen updates similarly to the test-suite I'm using?

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