[Piglit] [PATCH 2/6] Add vbo support to shader_runner.

Ian Romanick idr at freedesktop.org
Thu Oct 27 10:29:28 PDT 2011


On 10/26/2011 11:44 AM, Kenneth Graunke wrote:
> On 10/24/2011 03:40 PM, Paul Berry wrote:
>> On 24 October 2011 14:56, Eric Anholt<eric at anholt.net wrote:
> [snip]
>>      Not sure what the TODO is about here.
>>
>> Whoops, that was a reminder to myself to see if I needed to call a
>> piglit_DrawArrays() wrapper function instead of calling glDrawArrays()
>> directly.  I'm pretty sure I don't, since this function is part of
>> OpenGL 2.1 and every implementation that's worth testing these days
>> supports OpenGL 2.1.  I'll remove the comment.
>
> Technically, i915 only supports OpenGL 1.4 (IIRC) and we still care
> about that.  But glDrawArrays exists in OpenGL 1.4, so your code is fine. :)

glDrawArrays was added in OpenGL 1.1, so, yeah.


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