[pulseaudio-discuss] installing header files

Patrick Shirkey pshirkey at boosthardware.com
Mon Aug 10 00:58:55 PDT 2009


On 08/10/2009 05:49 PM, Colin Guthrie wrote:
> 'Twas brillig, and Patrick Shirkey at 09/08/09 15:43 did gyre and gimble:
>>> I don't know how you managed to get in such a position but I mess 
>>> around with 64 and 32 bit combos all the time and it's really not 
>>> any hassle with pulse.
>>
>> Well in this case I have to disagree. However not because I don't 
>> think it's not possible but because I definitely found it to be a 
>> hassle before upgrading because the default Fedora 11 didn't install 
>> the 32 bit libs and since upgrading because I haven't yet built the 
>> 32 bit version.
>
> Yeah I guess a default install will probably not install 32 bit libs. 
> I doubt that is any different in other distros either. We did have 
> specific deps added for our flash package (typically run as a 32 bit 
> processes - it's only recently gone native as you know).
>

Yes. But it is much more stable then the 32 bit version on my system 
even though it is in beta phase.

Can I humbly suggest to the various distro packagers that monitor this 
list to ensure that the 32 bit libs are installed by default for a 
desktop system?



>> As you are the Mandrake packager your knowledge of the build process 
>> is definitely more advanced than mine. However I have been working 
>> with Linux Audio for 10 years so I'm not exactly a novice. 
>
> This is true, but it's more about knowing how 64 and 32 bit systems 
> work together. Even before pulse there needed to be a 32 bit version 
> of libasound for things to work. Now we need a 32 bit libpulse (and a 
> 32 bit alsa->pulse plugin) so things aren't so very different than 
> they used to be in all honesty. I don't think anything major went 
> wrong in your case, just some bizarre hiccups that were compounded to 
> become rather confusing overall. I suspect most users would not have 
> been so unlucky (otherwise we'd see far more questions on this list :))

Possibly or maybe many people just don't understand what is going on and 
instead just remove pulse audio from their systems. I have seen 
innumerable recommendations on every major distro forum, skype forums, 
realplayer forums and various blogs and mailing lists  to do so while i 
have been testing the system over the past couple of months.


>
>> I hazard a guess that this is one thing that would cause people a lot 
>> of difficulty and contribute to the general bad press that pulseaudio 
>> recieves online and in turn Linux Audio on the desktop.
>
> I think the poor rollout/integration by some distros which shall 
> remain nameless is the main reason for this.
>

Definitely a major factor.


> The 64/32 bit issue could certainly have played some part here. If 32 
> X applications can run flawlessly, then there is no excuse if the 
> sound does not "just work" too.


I couldn't agree more.

>
> Col
>



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