[pulseaudio-discuss] installing header files
pshirkey at boosthardware.com
Mon Aug 10 00:58:55 PDT 2009
On 08/10/2009 05:49 PM, Colin Guthrie wrote:
> 'Twas brillig, and Patrick Shirkey at 09/08/09 15:43 did gyre and gimble:
>>> I don't know how you managed to get in such a position but I mess
>>> around with 64 and 32 bit combos all the time and it's really not
>>> any hassle with pulse.
>> Well in this case I have to disagree. However not because I don't
>> think it's not possible but because I definitely found it to be a
>> hassle before upgrading because the default Fedora 11 didn't install
>> the 32 bit libs and since upgrading because I haven't yet built the
>> 32 bit version.
> Yeah I guess a default install will probably not install 32 bit libs.
> I doubt that is any different in other distros either. We did have
> specific deps added for our flash package (typically run as a 32 bit
> processes - it's only recently gone native as you know).
Yes. But it is much more stable then the 32 bit version on my system
even though it is in beta phase.
Can I humbly suggest to the various distro packagers that monitor this
list to ensure that the 32 bit libs are installed by default for a
>> As you are the Mandrake packager your knowledge of the build process
>> is definitely more advanced than mine. However I have been working
>> with Linux Audio for 10 years so I'm not exactly a novice.
> This is true, but it's more about knowing how 64 and 32 bit systems
> work together. Even before pulse there needed to be a 32 bit version
> of libasound for things to work. Now we need a 32 bit libpulse (and a
> 32 bit alsa->pulse plugin) so things aren't so very different than
> they used to be in all honesty. I don't think anything major went
> wrong in your case, just some bizarre hiccups that were compounded to
> become rather confusing overall. I suspect most users would not have
> been so unlucky (otherwise we'd see far more questions on this list :))
Possibly or maybe many people just don't understand what is going on and
instead just remove pulse audio from their systems. I have seen
innumerable recommendations on every major distro forum, skype forums,
realplayer forums and various blogs and mailing lists to do so while i
have been testing the system over the past couple of months.
>> I hazard a guess that this is one thing that would cause people a lot
>> of difficulty and contribute to the general bad press that pulseaudio
>> recieves online and in turn Linux Audio on the desktop.
> I think the poor rollout/integration by some distros which shall
> remain nameless is the main reason for this.
Definitely a major factor.
> The 64/32 bit issue could certainly have played some part here. If 32
> X applications can run flawlessly, then there is no excuse if the
> sound does not "just work" too.
I couldn't agree more.
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