[PATCH v2] drm/amdgpu: fix solid screen and hard hang when 2k + 4k display connected with DP
Deucher, Alexander
Alexander.Deucher at amd.com
Mon Jun 26 14:32:55 UTC 2017
> -----Original Message-----
> From: Huang Rui [mailto:ray.huang at amd.com]
> Sent: Monday, June 26, 2017 8:18 AM
> To: amd-gfx at lists.freedesktop.org; Deucher, Alexander; Koenig, Christian
> Cc: Wang, Ken; Qiao, Joe(Markham); Jiang, Sonny; Huan, Alvin; Huang, Ray
> Subject: [PATCH v2] drm/amdgpu: fix solid screen and hard hang when 2k +
> 4k display connected with DP
>
> Signed-off-by: Huang Rui <ray.huang at amd.com>
Acked-by: Alex Deucher <alexander.deucher at amd.com>
> ---
>
> V1 -> V2:
> - Add READ_ONCE to avoid complier might cause to read as previous fence
> value.
>
> I will refine fence checking with fence interface at amdgpu_fence.c after S3
> stress issue completed as Christian's suggestion.
>
> Thanks,
> Ray
>
> ---
> drivers/gpu/drm/amd/amdgpu/amdgpu_psp.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_psp.c
> b/drivers/gpu/drm/amd/amdgpu/amdgpu_psp.c
> index 5bed483..af3c87b 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_psp.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_psp.c
> @@ -130,7 +130,7 @@ psp_cmd_submit_buf(struct psp_context *psp,
> ret = psp_cmd_submit(psp, ucode, cmd_buf_mc_addr,
> fence_mc_addr, index);
>
> - while (*((unsigned int *)psp->fence_buf) != index) {
> + while (READ_ONCE(*((unsigned int *)psp->fence_buf)) < index) {
> msleep(1);
> }
>
> --
> 2.7.4
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