[PATCH 2/2] drm/amdgpu/sdma4: use page queue 1 for buffer funcs
Zhang, Jerry(Junwei)
Jerry.Zhang at amd.com
Thu Nov 8 02:11:31 UTC 2018
On 11/8/18 1:29 AM, Alex Deucher wrote:
> Use page queue 0 rather than 1 to avoid contention with GPUVM
> updates using page queue 0.
>
> Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
A little confuse, I thought we were going to use page queue(in any
instance) for PT update,
gfx ring for general sdma jobs.
Any missing?
Regards,
Jerry
> ---
> drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c b/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c
> index 4b5b47dd2f4c..44c16a5c5428 100644
> --- a/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c
> +++ b/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c
> @@ -2062,7 +2062,8 @@ static void sdma_v4_0_set_buffer_funcs(struct amdgpu_device *adev)
> {
> adev->mman.buffer_funcs = &sdma_v4_0_buffer_funcs;
> if (adev->sdma.has_page_queue)
> - adev->mman.buffer_funcs_ring = &adev->sdma.instance[0].page;
> + /* use page queue 1 since page queue 0 will be used for VM updates */
> + adev->mman.buffer_funcs_ring = &adev->sdma.instance[1].page;
> else
> adev->mman.buffer_funcs_ring = &adev->sdma.instance[0].ring;
> }
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