[PATCH] drm/amd/powerplay: bug fix for memory clock request from display

Kenneth Feng kenneth.feng at amd.com
Wed Oct 16 08:58:22 UTC 2019


In some cases, display fixes memory clock frequency to a high value
rather than the natural memory clock switching.
When we comes back from s3 resume, the request from display is not reset,
this causes the bug which makes the memory clock goes into a low value.
Then due to the insuffcient memory clock, the screen flicks.

Signed-off-by: Kenneth Feng <kenneth.feng at amd.com>
---
 drivers/gpu/drm/amd/powerplay/amdgpu_smu.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/amd/powerplay/amdgpu_smu.c b/drivers/gpu/drm/amd/powerplay/amdgpu_smu.c
index e2a03f4..ee374df 100644
--- a/drivers/gpu/drm/amd/powerplay/amdgpu_smu.c
+++ b/drivers/gpu/drm/amd/powerplay/amdgpu_smu.c
@@ -1354,6 +1354,8 @@ static int smu_resume(void *handle)
 	if (smu->is_apu)
 		smu_set_gfx_cgpg(&adev->smu, true);
 
+	smu->disable_uclk_switch = 0;
+
 	mutex_unlock(&smu->mutex);
 
 	pr_info("SMU is resumed successfully!\n");
-- 
2.7.4



More information about the amd-gfx mailing list