[PATCH] Revert "drm/scheduler: Avoid accessing freed bad job."

Andrey Grodzovsky andrey.grodzovsky at amd.com
Tue Aug 17 13:37:15 UTC 2021


On 2021-08-17 12:28 a.m., Jingwen Chen wrote:
> [Why]
> for bailing job, this commit will delete it from pending list thus the
> bailing job will never have a chance to be resubmitted even in advance
> tdr mode.
>
> [How]
> after embeded hw_fence into amdgpu_job is done, the race condition that
> this commit tries to work around is completely solved.So revert this
> commit.
> This reverts commit 135517d3565b48f4def3b1b82008bc17eb5d1c90.


Can you elaborate please how this solves the race ?
As far as I see and  with this patch reverted, in drm_sched_job_timedout
you get a pointer to next job to process in timed out handler, immediately
next this job is actually finished and it's fence signaled, this in turn 
triggers
drm_sched_get_cleanup_job which fetches this job and returns to 
drm_sched_main
which in turn call free_job callabck->...->amdgpu_fence_free which frees 
the job
from the HW dma_fence release callback. After that you proceed with a 
freed job
in timed out handler.

If you could take the HW fence reference from drm_sched_job_timedout before
starting processing then yes, I think it would work.

Andrey


>
> Signed-off-by: Jingwen Chen <Jingwen.Chen2 at amd.com>
> ---
>   drivers/gpu/drm/scheduler/sched_main.c | 27 --------------------------
>   1 file changed, 27 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index a2a953693b45..31d1176d939f 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -317,21 +317,10 @@ static void drm_sched_job_timedout(struct work_struct *work)
>   	enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
>   
>   	sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
> -
> -	/* Protects against concurrent deletion in drm_sched_get_cleanup_job */
> -	spin_lock(&sched->job_list_lock);
>   	job = list_first_entry_or_null(&sched->pending_list,
>   				       struct drm_sched_job, list);
>   
>   	if (job) {
> -		/*
> -		 * Remove the bad job so it cannot be freed by concurrent
> -		 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
> -		 * is parked at which point it's safe.
> -		 */
> -		list_del_init(&job->list);
> -		spin_unlock(&sched->job_list_lock);
> -
>   		status = job->sched->ops->timedout_job(job);
>   
>   		/*
> @@ -342,8 +331,6 @@ static void drm_sched_job_timedout(struct work_struct *work)
>   			job->sched->ops->free_job(job);
>   			sched->free_guilty = false;
>   		}
> -	} else {
> -		spin_unlock(&sched->job_list_lock);
>   	}
>   
>   	if (status != DRM_GPU_SCHED_STAT_ENODEV) {
> @@ -392,20 +379,6 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
>   
>   	kthread_park(sched->thread);
>   
> -	/*
> -	 * Reinsert back the bad job here - now it's safe as
> -	 * drm_sched_get_cleanup_job cannot race against us and release the
> -	 * bad job at this point - we parked (waited for) any in progress
> -	 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called
> -	 * now until the scheduler thread is unparked.
> -	 */
> -	if (bad && bad->sched == sched)
> -		/*
> -		 * Add at the head of the queue to reflect it was the earliest
> -		 * job extracted.
> -		 */
> -		list_add(&bad->list, &sched->pending_list);
> -
>   	/*
>   	 * Iterate the job list from later to  earlier one and either deactive
>   	 * their HW callbacks or remove them from pending list if they already


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