[PATCH] Revert "drm/scheduler: Avoid accessing freed bad job."
Christian König
christian.koenig at amd.com
Tue Aug 17 13:43:58 UTC 2021
Am 17.08.21 um 15:37 schrieb Andrey Grodzovsky:
> On 2021-08-17 12:28 a.m., Jingwen Chen wrote:
>> [Why]
>> for bailing job, this commit will delete it from pending list thus the
>> bailing job will never have a chance to be resubmitted even in advance
>> tdr mode.
>>
>> [How]
>> after embeded hw_fence into amdgpu_job is done, the race condition that
>> this commit tries to work around is completely solved.So revert this
>> commit.
>> This reverts commit 135517d3565b48f4def3b1b82008bc17eb5d1c90.
>
>
> Can you elaborate please how this solves the race ?
> As far as I see and with this patch reverted, in drm_sched_job_timedout
> you get a pointer to next job to process in timed out handler,
> immediately
> next this job is actually finished and it's fence signaled, this in
> turn triggers
> drm_sched_get_cleanup_job which fetches this job and returns to
> drm_sched_main
> which in turn call free_job callabck->...->amdgpu_fence_free which
> frees the job
> from the HW dma_fence release callback. After that you proceed with a
> freed job
> in timed out handler.
>
> If you could take the HW fence reference from drm_sched_job_timedout
> before
> starting processing then yes, I think it would work.
Yes, precisely that's what I had in mind as well and seems to be missing
from this patch.
Regards,
Christian.
>
> Andrey
>
>
>>
>> Signed-off-by: Jingwen Chen <Jingwen.Chen2 at amd.com>
>> ---
>> drivers/gpu/drm/scheduler/sched_main.c | 27 --------------------------
>> 1 file changed, 27 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c
>> b/drivers/gpu/drm/scheduler/sched_main.c
>> index a2a953693b45..31d1176d939f 100644
>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>> @@ -317,21 +317,10 @@ static void drm_sched_job_timedout(struct
>> work_struct *work)
>> enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
>> sched = container_of(work, struct drm_gpu_scheduler,
>> work_tdr.work);
>> -
>> - /* Protects against concurrent deletion in
>> drm_sched_get_cleanup_job */
>> - spin_lock(&sched->job_list_lock);
>> job = list_first_entry_or_null(&sched->pending_list,
>> struct drm_sched_job, list);
>> if (job) {
>> - /*
>> - * Remove the bad job so it cannot be freed by concurrent
>> - * drm_sched_cleanup_jobs. It will be reinserted back after
>> sched->thread
>> - * is parked at which point it's safe.
>> - */
>> - list_del_init(&job->list);
>> - spin_unlock(&sched->job_list_lock);
>> -
>> status = job->sched->ops->timedout_job(job);
>> /*
>> @@ -342,8 +331,6 @@ static void drm_sched_job_timedout(struct
>> work_struct *work)
>> job->sched->ops->free_job(job);
>> sched->free_guilty = false;
>> }
>> - } else {
>> - spin_unlock(&sched->job_list_lock);
>> }
>> if (status != DRM_GPU_SCHED_STAT_ENODEV) {
>> @@ -392,20 +379,6 @@ void drm_sched_stop(struct drm_gpu_scheduler
>> *sched, struct drm_sched_job *bad)
>> kthread_park(sched->thread);
>> - /*
>> - * Reinsert back the bad job here - now it's safe as
>> - * drm_sched_get_cleanup_job cannot race against us and release the
>> - * bad job at this point - we parked (waited for) any in progress
>> - * (earlier) cleanups and drm_sched_get_cleanup_job will not be
>> called
>> - * now until the scheduler thread is unparked.
>> - */
>> - if (bad && bad->sched == sched)
>> - /*
>> - * Add at the head of the queue to reflect it was the earliest
>> - * job extracted.
>> - */
>> - list_add(&bad->list, &sched->pending_list);
>> -
>> /*
>> * Iterate the job list from later to earlier one and either
>> deactive
>> * their HW callbacks or remove them from pending list if they
>> already
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