[PATCH] retrace: Implement glxCopySubBufferMESA
Alexander Monakov
amonakov at ispras.ru
Mon Oct 21 09:54:24 PDT 2013
On Thu, 17 Oct 2013, Carl Worth wrote:
> This enables replay of a trace captured on ChromeOS.
>
> Note: Replaying on EGL is not supported, (will trigger an abort),
> since, as far as I know, EGL does not provide an equivalent function.
My preference would be to issue a warning and continue replaying; this is what
happens on GLX if the underlying driver does not implement this function.
Other than that, I looked at the patch and it looks good to me.
I'll note that this function, like glFinish and glFlush, is almost, but not
quite, a candidate for "this call concludes drawing a frame" flag.
Alexander
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