[PATCH] Add glretrace option '--snapshot-format=MD5' that allow write image MD5 to a text format file.

Nigel Stewart nigels.com at gmail.com
Wed Oct 30 04:23:15 CET 2013


Is that right?  md5sbeing 3x slower than (uncompressed?) .png files?
That your md5s don't match is a concern - Intel GPU and driver?
Does it help at all to throw away the least significant RGBA bits?

- Nigel

On Tue, Oct 29, 2013 at 8:34 PM, Meng, Mengmeng <mengmeng.meng at intel.com> wrote:
> Hi, I do a test comparing MD5 with PNG,
> Open Arena at 800x600 on IVB
> MD5:  Rendered 3435 frames in 478.734 secs, average of 7.17518 fps  md5.file 4K
> PNG:  Rendered 3435 frames in 143.251 secs, average of 23.9789 fps   pnp.file 1.7G
>
> But there is a verification problem. It means that with the same driver, MD5s are not all same between two tests. E.g. there are ~263 different frames in 3435 frames
> So we may consider "a threshold value"?
>
>
>
> Thanks,
> Meng
>
>
> -----Original Message-----
> From: apitrace-bounces at lists.freedesktop.org [mailto:apitrace-bounces at lists.freedesktop.org] On Behalf Of Nigel Stewart
> Sent: Tuesday, October 29, 2013 11:48 PM
> To: Alexander Monakov
> Cc: Meng, Mengmeng; apitrace at lists.freedesktop.org
> Subject: Re: [PATCH] Add glretrace option '--snapshot-format=MD5' that allow write image MD5 to a text format file.
>
> Alex,
>
> Sure, we can all happily agree about having clean and tidy patches for consideration.
>
> - Nigel
>
> On Tue, Oct 29, 2013 at 10:25 AM, Alexander Monakov <amonakov at ispras.ru> wrote:
>> Let's hear what more experienced (than myself) maintainers say.
>>
>> Regarding the patch itself, it should avoid adding irrelevant files in
>> thirdparty (such as VS project files), and references to libcrypto
>> should be removed from CMakeLists.txt.
>>
>> Alexander
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