[Clipart] cliparts on consoles

Jon Phillips jon at rejon.org
Tue Mar 24 18:50:37 PDT 2009

If a simple game which does something simple with our graphics, could
just build off this or do something else quick in python:



On Wed, Mar 25, 2009 at 8:26 AM, Jon Phillips <jon at rejon.org> wrote:
> This is super cool chovynz! What I would recommend is to put together
> a strategy on the wiki.
> Also, I've often thought about what a for-profit infrastructure would
> look like on top of openclipart.org
> For example, there are many services which could be derived from OCAL,
> and then feed content that would feed back into it. That is worth
> exploring as well, and I'm open to many opportunities/possibilities.
> I love the idea of spreading clipart, and part of the reason I got
> into OCAL and SVG is that I saw the huge potential for scalable
> graphics in a scalable media future. I'm also really into metadata,
> and the possibilities associated with automatic story/naarrative
> generation via scripts and metadata.
> Nicu, in the past, created some parts for a game. And, Bryce, from
> Inkscape fame started a game in the past to take advantage of our clip
> art called Mint.
> What would be a very cool thing is to identify some targets for where
> clip art should go, and then investigate making some example apps that
> use the clipart. Of course, ideally, there would be a business model
> behind this, or the work might stop dead in its tracks.
> Another just simple fun project would be to make some type of OCAL
> android tagging game, or an android 2d scroller game where all the
> graphics come from 1 SVG file, where the group ids are the ids for the
> objects. That would be so kickass! There even might exist a game now
> that this could be modified to work on like supertux.
> If into, I think best to do a survey of these spaces on the wiki and
> then shoot it over here for all to look at and make comments on. Man,
> you guys are getting me all excited about things!
> Jon
> 2009/3/25 chovynz <chovynz at gmail.com>:
>> On Wed, Mar 25, 2009 at 12:32 PM, Jochen Staerk <jstaerk at usegroup.de> wrote:
>>> > like pc's everyday(HD's, mouse, gloves, Internet), are there plans to
>>> > have
>>> > clipart creating/using programs on consoles?
>>> I guess this you have to ask the guys writing programs for consoles.
>>> > If so, is there anything we
>>> > need to do? could they read svgs? Could they read OCAL on the Net,
>>> > download
>>> > a clipart, modify, re-upload to OCAL, print to printer, save to HD, etc
>>> > etc.
>>> I guess this heavily depends -- if you take e.g. a PS3 and install linux
>>> I give you a good chance that it will be possible to run inkscape on it.
>>> But if you take a wii I don't know if there's any good painting
>>> programme out there.
>> Yeah, I realized after I clicked, "send" that I was thinking of
>> out-of-the-box machines. It certainly is possible to customize, but from my
>> experience customization takes awhile to get around to/understand how to.
>> There's more and more happening, but like someone said in another forum
>> there still is 45% of people using IE. My point being that lots of people
>> still dont seem to realise the choices they are offered, and seem to stick
>> with mass-produced. Even with things like Open Clipart.
>>> > Cellphones can already read and display clipart. They are like mini
>>> > PC's.
>>> Correct, but as I don't know if there are any preferred, maybe even
>>> proprietary used e.g. on the iphone, the technically closest solution
>>> might be SVG mobile=SVG Tiny and SVG Basic, if you want feel free to
>>> find out how much of the SVGs on stock do actually use features not
>>> covered by SVG Tiny or SVG Basic.
>> Thanks. I might have a look. Depends if I can find the time :D (or
>> motivation).
>>> > Does anyone know of any plans to make clipart available to consoles or
>>> > other
>>> > technology? ("We hazzz big planzzz for OCAL" - as you can see :D :D)
>>> My personal priorities regarding openclipart are really more on the PCs
>>> and Macs (and all other natively SVG compatible plattforms) than Mobile
>>> devices and Consoles. I invested three weeks in a release and it was a
>>> very nice experience but I will soon have to leave to earn my living. If
>>> I returned I would potentially investigate on thumbnails on the web page.
>>> I would define a plan as a theoretical construct of future action. The
>>> problem is when there will be no action because nobody invests the
>>> effort and you don't have developers or money or manpower your plan
>>> sounds more like a dream -- which you can make true only if you somehow
>>> get the action, either by doing it yourself or having somebody do it.
>>> Live your dream. Actually I do. It feels great :-).
>> Interesting.  I see OCAL as having huge potential. There already are lots of
>> clipart places out there, but more to my focus is the Open source,
>> collaboration aspect of Open Clip Art Library (and also OFLB). I'm a HUGE
>> supporter of FSF philosophy, Open Source, Collaboration, Community. I like
>> the possibilties presented by Public Domain. I remember what it was like
>> trying to find something (pictures, movies, audio) I could legally use in
>> University to complete my advanced diploma. I hate DRM with a passion. I
>> also try to respect people's copyright, since I know what it's like to make
>> something, then have other people profit off it, and not me. I understand
>> what it is like to pour your heart and soul into a work/piece, then not see
>> any returns from it.
>> Call me Idealistic, or Utopian, but I think that OCAL would be able to
>> provide for everyone, everywhere, for free, for them sell or give, as they
>> see fit. I intend on filling OCAL with as many high-quality
>> clipart/vectors/svg as possible to that end. I'm excited to see a project
>> that finally fits my potentially fatal idealisimistic utopia!
>> (pant pant)
>> I think I should get off my soap-box now. :D
>> --
>> Cheers
>> Chovynz
>> _______________________________________________
>> clipart mailing list
>> clipart at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/clipart
> --
> Jon Phillips
> http://rejon.org/
> +1.415.830.3884 (sf/global)
> +86 132-6817-8381 (china)
> Sent from: Beijing Beijing China.

Jon Phillips
+1.415.830.3884 (sf/global)
+86 132-6817-8381 (china)
Sent from: Beijing Beijing China.

More information about the clipart mailing list