[Cogl] [PATCH 2/4] Query rectangle tex parameters when creating a foreign texture on GL3
Neil Roberts
neil at linux.intel.com
Thu Jan 24 04:09:51 PST 2013
Previously when creating a foreign rectangle texture it would ignore
the passed in texture information and query the texture directly when
using COGL_DRIVER_GL. However this should also work for
COGL_DRIVER_GL3. This patch changes it to check the private feature
flags for the texture querying feature instead of directly checking
the driver value.
---
cogl/cogl-texture-rectangle.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/cogl/cogl-texture-rectangle.c b/cogl/cogl-texture-rectangle.c
index 2c3c2a9..f81ecab 100644
--- a/cogl/cogl-texture-rectangle.c
+++ b/cogl/cogl-texture-rectangle.c
@@ -374,7 +374,8 @@ cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
/* Obtain texture parameters */
#ifdef HAVE_COGL_GL
- if (ctx->driver == COGL_DRIVER_GL)
+ if ((ctx->private_feature_flags &
+ COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS))
{
GLint val;
--
1.7.11.3.g3c3efa5
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