[Cogl] [PATCH] sdl2: fix GL driver selection
Robert Bragg
robert at sixbynine.org
Fri Mar 14 11:43:39 PDT 2014
From: Robert Bragg <robert.bragg at intel.com>
SDL2 supports selecting between full OpenGL or OpenGL ES 1/2 but our
selection code was written before SDL 2.0 was officially released and
since then a new SDL_GL_CONTEXT_PROFILE_MASK attribute was added and
we have to explicitly set the SDL_GL_CONTEXT_MINOR_VERSION attribute.
---
cogl/winsys/cogl-winsys-sdl2.c | 20 ++++++++++++++++----
1 file changed, 16 insertions(+), 4 deletions(-)
diff --git a/cogl/winsys/cogl-winsys-sdl2.c b/cogl/winsys/cogl-winsys-sdl2.c
index 5ffd093..cc97a2a 100644
--- a/cogl/winsys/cogl-winsys-sdl2.c
+++ b/cogl/winsys/cogl-winsys-sdl2.c
@@ -167,12 +167,23 @@ _cogl_winsys_display_setup (CoglDisplay *display,
set_gl_attribs_from_framebuffer_config (&display->onscreen_template->config);
if (display->renderer->driver == COGL_DRIVER_GLES1)
- SDL_GL_SetAttribute (SDL_GL_CONTEXT_MAJOR_VERSION, 1);
+ {
+ SDL_GL_SetAttribute (SDL_GL_CONTEXT_PROFILE_MASK,
+ SDL_GL_CONTEXT_PROFILE_ES);
+ SDL_GL_SetAttribute (SDL_GL_CONTEXT_MAJOR_VERSION, 1);
+ SDL_GL_SetAttribute (SDL_GL_CONTEXT_MINOR_VERSION, 1);
+ }
else if (display->renderer->driver == COGL_DRIVER_GLES2)
- SDL_GL_SetAttribute (SDL_GL_CONTEXT_MAJOR_VERSION, 2);
+ {
+ SDL_GL_SetAttribute (SDL_GL_CONTEXT_PROFILE_MASK,
+ SDL_GL_CONTEXT_PROFILE_ES);
+ SDL_GL_SetAttribute (SDL_GL_CONTEXT_MAJOR_VERSION, 2);
+ SDL_GL_SetAttribute (SDL_GL_CONTEXT_MINOR_VERSION, 0);
+ }
else if (display->renderer->driver == COGL_DRIVER_GL3)
{
SDL_GL_SetAttribute (SDL_GL_CONTEXT_MAJOR_VERSION, 3);
+ SDL_GL_SetAttribute (SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GL_SetAttribute (SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute (SDL_GL_CONTEXT_FLAGS,
@@ -239,12 +250,13 @@ _cogl_winsys_display_setup (CoglDisplay *display,
break;
case COGL_DRIVER_GLES2:
- if (!u_str_has_prefix (gl_version, "OpenGL ES 2"))
+ if (!u_str_has_prefix (gl_version, "OpenGL ES 2") &&
+ !u_str_has_prefix (gl_version, "OpenGL ES 3"))
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"The GLES2 driver was requested but SDL is "
- "not using GLES2");
+ "not using GLES2 or GLES3");
goto error;
}
break;
--
1.9.0
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