[compiz] Two XGL questions

Quinn Storm livinglatexkali at gmail.com
Thu Apr 6 11:21:11 PDT 2006


The bind pixmap to texture thing usually happens when compiz is asked
to bind a window that can't be redirected in the first place.

On Thu, 06 Apr 2006 14:57:11 +0100
Mike Hearn <mike at plan99.net> wrote:

> I know this list is meant for discussion of compiz specifically,
> but ....
> 
> 1) I sometimes see compiz spit out "Could not bind pixmap to texture"
>     messages, even though it _appears_ to be working fine. I randomly
>     guess that this is due to me running out of video memory (iirc I
>     have 64mb of vram). Is that possibly a problem? I think Vista and
>     OS X manually manage video memory so textures can be swapped out
>     to system memory and even disk. Does XGL do this?
> 
>     The errors don't seem to have any effect, at least, I see no
> obvious screen corruption.
> 
> 2) The Vista guys seem to think that being able to pre-empt GPU
>     processing is important. Does XGL support this? I am guessing
>     maybe not ... it doesn't seem to matter though, even with
>     the atlantis screensaver running as the backdrop and with all
>     the effects the screen is always snappy and responsive.
> 
> http://blogs.msdn.com/greg_schechter/archive/2006/04/02/566767.aspx
> 
> That blog also contains a discussion of the glass blur effect they
> have in Vista. It sounds quite hard to do properly but I bet it could
> be fudged and look nearly as good (eg at the edges). So far I don't
> see any discussion of a Compiz style effects plugin system.
> 
> thanks -mike
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