Fwd: [compiz] Patch to fix unminimizing windows on other
viewports.
David Reveman
davidr at novell.com
Mon Jul 10 11:06:29 PDT 2006
On Mon, 2006-07-10 at 09:43 -0700, John Hess wrote:
> Sorry, unfortunately it doesn't fix it. The problem is that the
> section you added it to doesn't execute if w->invisible is true, and
> so if a window is on another viewport then the window never gets it's
> scaling fixed.
hm, it does execute if w->invisible is true as it executes when the
following check fails:
if (!w->invisible &&
(ms->wMask & w->type) &&
minGetWindowIconGeometry (w, &mw->icon))
The only difference I see in your patch is that if w->invisible is true
the moveWindow call that should position the window at it's correct
position is not called and I fail to see why this would fix anything. I
suspect that the problem is somewhere else.
I don't see any artifacts when unminimizing window that are not on the
current viewport. Does it happen to all applications for you?
-David
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