[compiz] [Mesa3d-dev] The direct/indirect rendering stuff and compiz

Michel Dänzer michel at tungstengraphics.com
Wed Apr 11 23:05:09 PDT 2007

On Thu, 2007-04-12 at 01:02 +0200, Hanno Böck wrote:
> The proper solution would probably to add an optional parameter to 
> glXQueryExtensionsString to force indirect rendering. Shouldn't be that hard, 
> some fiddling around with stdarg/va_list. As this probably results in a small 
> API-change, I wanted to have the opinion of the mesa-folks how to solve this 
> best.

A more natural solution might be for it to take the current context into
account when appropriate. That would still require the app to make the
context current before querying the extensions though.

Earthling Michel Dänzer           |          http://tungstengraphics.com
Libre software enthusiast         |          Debian, X and DRI developer

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