[CREATE] Status of libora?

Jehan Pagès jehan.marmottard at gmail.com
Thu Oct 11 20:28:56 PDT 2012


Hi,

On Fri, Oct 12, 2012 at 12:06 AM, Danni Coy <danni.coy at gmail.com> wrote:
> I am looking at getting open raster support into Blender myself. Ultimately
> I would like to get a better texture workflow between Blender and
> Mypaint/Krita - photoshop would be nice too I might even be able to use the
> work license of photoshop but as somebody else said - Windows programming.

Interesting. But anyway I think you are not looking for the same kind
of support as I do. You want to import ora as single raster images
(textures). I want to have layer support. Like when you import PSD
files into after-effects, you have 1 layer per video channel, and you
can align them in order to make an animation.

But then you still have some manual work to do in After Effects (more
or less simplified, provided you have a simple case where you want all
layers one after another in order), I would love something even more
automatic, which is why I was also looking for a support of animation
logics into ora itself. So that when I import the ora in the Blender
VSE, layers are automatically well set.

Anyway I personally have let this work aside for now, because I have
to choose priorities. And I am trying a simpler setup (= one with less
development) where I export png from GIMP. But ultimately, this would
be the awesome path for me, because that's a path where the artists
can leave the rendering process at the last second, and always work
directly on the source.
Give us news if you make your ora support for texture. :-) Will be nice to know.

Jehan


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