[Bug 28517] [r300g] loop unrolling fails (was: Savage 2 : characters are not rendered + another corruptions)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 30 12:24:37 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=28517
--- Comment #31 from Sven Arvidsson <sa at whiz.se> 2010-08-30 12:24:37 PDT ---
(In reply to comment #29)
> Created an attachment (id=38306)
View: https://bugs.freedesktop.org/attachment.cgi?id=38306
Review: https://bugs.freedesktop.org/review?bug=28517&attachment=38306
> Reduce the number of loop iterations
>
> Does this patch impact performance at all?
No noticeable difference here either.
I did notice a few compile errors though:
r300 FP: Compiler Error:
Fragment program does not support relative addressing of source operands.
Using a dummy shader instead
And I'm getting these errors:
radeon: The kernel rejected CS, see dmesg for more information.
dmesg:
[340535.918564] [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !
[340536.199125] [drm:r100_cs_track_check] *ERROR* [drm] Buffer too small for
color buffer 0 (need 4194304 have 3145728) !
[340536.199129] [drm:r100_cs_track_check] *ERROR* [drm] color buffer 0 (1024 4
0 1024)
This behaviour is the same with or without the patch.
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