[Bug 32271] DDX opcode is not implemented in radeon shader compiler
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Dec 9 11:24:05 PST 2010
https://bugs.freedesktop.org/show_bug.cgi?id=32271
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
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Platform|Other |All
CC| |idr at freedesktop.org
--- Comment #1 from Ian Romanick <idr at freedesktop.org> 2010-12-09 11:24:05 PST ---
It sounds like the application has a shader that uses dFdx(), dFdy(), or
fwidth() GLSL functions. These functions emit the DDX and / or DDY
instructions. Older hardware, such as r300 and i915, do not support these
instructions. The best fix is probably to add code to lower_instructions to
convert the GLSL IR for these instructions to constants of 0. This should also
emit a warning to the shader's info log.
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