[Bug 32271] DDX opcode is not implemented in radeon shader compiler

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Dec 9 14:45:58 PST 2010


https://bugs.freedesktop.org/show_bug.cgi?id=32271

--- Comment #2 from Marek Olšák <maraeo at gmail.com> 2010-12-09 14:45:57 PST ---
I wonder if lowering DDX/DDY to SFL makes any difference compared to using a
shader that outputs (0,0,0,1).

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