[Bug 32320] New: vdrift 2010 release cannot start with shaders enabled

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Dec 11 08:15:55 PST 2010


           Summary: vdrift 2010 release cannot start with shaders enabled
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r300
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: aaalmosss at gmail.com

the interesting parts of the console log:
radeon: Successfully grabbed chipset info from kernel!
radeon: DRM version: 2.0.0 ID: 0x4152 GB: 1 Z: 1
radeon: GART size: 253 MB VRAM size: 128 MB
radeon: HyperZ: NO
INFO: Display change was successful: 1024x768x32 16z fullscreen=0
INFO: Video card information:
      Vendor: X.Org R300 Project
      Renderer: Gallium 0.4 on ATI RV350
      Version: 2.1 Mesa 7.10-devel
      Maximum texture size: 2048
      Maximum varying floats: 32
      Using GLEW 1.5.4
INFO: Successfully enabled shaders
INFO: Initialized render output: full_scene_depth (FBO)
Mesa: User error: GL_INVALID_VALUE in glTexImage2D(internalFormat=GL_RGBA16F)
ERROR: OpenGL error "invalid value" during: FBTEX texture storage
INFO: Initialized render output: full_scene_color (FBO)
INFO: Initialized render output: normal_xy (FBO)
INFO: Initialized render output: material_properties (FBO)
INFO: Initialized render output: diffuse_albedo (FBO)
INFO: Initialized render output: log_luminance (FBO)
INFO: Initialized render output: log_luminance_tiny (FBO)
ERROR: Framebuffer is not complete: incomplete attachment
ERROR: Error initializing FBO:
vdrift: src/fbobject.cpp:286: void FBOBJECT::Init(GLSTATEMANAGER&,
std::vector<FBTEXTURE*, std::allocator<FBTEXTURE*> >, std::ostream&, bool):
Assertion `status_ok' failed.
SIGABRT detected, releasing the mouse

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