[Bug 32320] vdrift 2010 release cannot start with shaders enabled
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Dec 14 01:59:06 PST 2010
https://bugs.freedesktop.org/show_bug.cgi?id=32320
Marek Olšák <maraeo at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |NOTOURBUG
--- Comment #1 from Marek Olšák <maraeo at gmail.com> 2010-12-14 01:59:05 PST ---
The game uses GL_RGBA16F, which is a texture format from the extension
GL_ARB_texture_float, that is not supported by Mesa. They should not use
non-existent features. Moreover, the assertion fails inside the game, not in
Mesa. Closing as NOTOURBUG.
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