R600g ported to mesa git
Jerome Glisse
glisse at freedesktop.org
Mon May 10 02:04:41 PDT 2010
On Mon, May 10, 2010 at 05:30:59AM +0200, Marek Olšák wrote:
> Hi Jerome,
>
> I've ported your R600 Gallium3D driver to current mesa git. The list of
> changes:
>
> - Wrapped the buffer and texture create/destroy/transfer/... functions using
> u_resource, which is then used to implement the resource functions.
> - Implemented texture transfers. I left the buffer and texture transfers
> separate because one day we'll need a special codepath for textures.
> - Added index_bias to the draw_*elements functions.
> - Removed nonexistent *REP and *FOR instructions.
> - Some pipe formats have changed channel ordering, so I've removed/fixed
> nonexistent ones.
> - Added stubs for create/set/destroy sampler views.
> - Added a naive implementation of vertex elements state (new CSO).
> - Reworked {texture,buffer}_{from,to}_handle.
> - Reorganized winsys files, removed dri,egl,python directories (other hw
> drivers don't have them too).
> - Added a new build target dri-r600.
>
> The winsys code is untouched besides r600_drm.c, which had to be ported too.
> The scons build is not wired up yet. Other than that, it's compile- and
> link-tested.
>
> It's all here: http://cgit.freedesktop.org/~mareko/mesa/log/?h=r600g<http://cgit.freedesktop.org/%7Emareko/mesa/log/?h=r600g>
> Sorry for making just one commit (it wouldn't compile in between). Given the
> list of changes here, it shouldn't be hard to follow it.
>
> -Marek
I will look at it tonight, thx for doing that.
Cheers,
Jerome
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