[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Sep 26 10:48:21 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=30167
--- Comment #6 from Sven Arvidsson <sa at whiz.se> 2010-09-26 10:48:21 PDT ---
(In reply to comment #5)
> Does running with RADEON_DEBUG=noopt and RADEON_NO_TCL=1 help?
No difference with or without setting RADEON_NO_TCL as far as I can see.
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