[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Sep 26 10:48:21 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30167

--- Comment #6 from Sven Arvidsson <sa at whiz.se> 2010-09-26 10:48:21 PDT ---
(In reply to comment #5)
> Does running with RADEON_DEBUG=noopt and RADEON_NO_TCL=1 help?

No difference with or without setting RADEON_NO_TCL as far as I can see.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.


More information about the dri-devel mailing list