[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Sep 25 22:47:12 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30167

--- Comment #5 from Tom Stellard <tstellar at gmail.com> 2010-09-25 22:47:12 PDT ---
Does running with RADEON_DEBUG=noopt and RADEON_NO_TCL=1 help?

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