[Bug 40211] texture probleme in wolfenstein enemy territory rv770

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 22 03:06:40 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=40211

--- Comment #6 from Michel Dänzer <michel at daenzer.net> 2011-08-22 03:06:40 PDT ---
(In reply to comment #5)
> as I'm using the libgl1-mesa-{dri,glx} packages, I don't see any package
> relative to ia32 arch in my package repository list...

The 32 bit drivers are in the ia32-libs package, but they tend to be outdated.
This should get better in the future with multiarch, which will allow
installing the 32 bit libgl1-mesa-dri package directly. In the meantime, I'm
afraid you'll have to build the driver yourself from the upstream Mesa Git 7.11
branch.


> As I could'nt stop playing my favorite game, I reinstalled the fglrx
> proprietary driver in order too show you my output logs. I blacklisted the
> fglrx.ko module, loaded the radeon.ko changed my xorg.conf and did an update-
> alternative for glx.
> The problem now is when I run ET, the game crash just after the introduction
> scene, here is the error in the console:
> 
> X Error of failed request: GLXBadRenderRequest
>   Major opcode of failed request: 153
>   Minor opcode of failed request: 1
>   Serial number of failed request: 4872

Something from fglrx is probably still interfering.

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