[PATCH 1/2] drm/radeon/kms: use linear aligned for 6xx/7xx bo blits
Alex Deucher
alexdeucher at gmail.com
Thu Feb 10 11:51:33 PST 2011
Not only is linear aligned supposedly more performant,
linear general is only supported by the CB in single
slice mode. The texture hardware doesn't support
linear general, but I think the hw automatically
upgrades it to linear aligned.
Signed-off-by: Alex Deucher <alexdeucher at gmail.com>
---
drivers/gpu/drm/radeon/r600_blit_kms.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/radeon/r600_blit_kms.c b/drivers/gpu/drm/radeon/r600_blit_kms.c
index 86e5aa0..3cc0537 100644
--- a/drivers/gpu/drm/radeon/r600_blit_kms.c
+++ b/drivers/gpu/drm/radeon/r600_blit_kms.c
@@ -54,7 +54,7 @@ set_render_target(struct radeon_device *rdev, int format,
if (h < 8)
h = 8;
- cb_color_info = ((format << 2) | (1 << 27));
+ cb_color_info = ((format << 2) | (1 << 27) | (1 << 8));
pitch = (w / 8) - 1;
slice = ((w * h) / 64) - 1;
@@ -199,7 +199,7 @@ set_tex_resource(struct radeon_device *rdev,
if (h < 1)
h = 1;
- sq_tex_resource_word0 = (1 << 0);
+ sq_tex_resource_word0 = (1 << 0) | (1 << 3);
sq_tex_resource_word0 |= ((((pitch >> 3) - 1) << 8) |
((w - 1) << 19));
--
1.7.1.1
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