[Bug 32829] [r300g] vertex shaders render incorrectly in some wine programs
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jan 6 23:44:29 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=32829
--- Comment #5 from Tom Stellard <tstellar at gmail.com> 2011-01-06 23:44:27 PST ---
Hi, Can you try with the debugger branch from
git://anongit.freedesktop.org/~tstellar/mesa and post the output of
RADEON_DEBUG=vp ? This branch will probably mis-render a bunch of stuff, but it
produces more helpful output. Also, If this branch causes a segfault, can you
post a stack trace?
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