[Bug 32829] [r300g] vertex shaders render incorrectly in some wine programs

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 7 10:37:53 PST 2011


--- Comment #6 from Rubén Fernández <rubenf3000 at gmail.com> 2011-01-07 10:37:53 PST ---
(In reply to comment #5)
> Hi, Can you try with the debugger branch from
> git://anongit.freedesktop.org/~tstellar/mesa and post the output of
> RADEON_DEBUG=vp ? This branch will probably mis-render a bunch of stuff, but it
> produces more helpful output.  Also, If this branch causes a segfault, can you
> post a stack trace?

I've tried, but it's missing the file "radeon_debugger_result.h"; please add it
and I'll test with it as soon as I can.

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