[Bug 32829] [r300g] vertex shaders render incorrectly in some wine programs
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jan 8 05:52:10 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=32829
--- Comment #11 from Rubén Fernández <rubenf3000 at gmail.com> 2011-01-08 05:52:10 PST ---
(In reply to comment #10)
> Does running mesa master branch with RADEON_DEBUG=noopt fix the issue? If so,
> can you post the output of RADEON_DEBUG=noopt,vp ?
It doesn't - the results are the same. Posting the output anyway, in case it
helps.
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