[Bug 32829] [r300g] vertex shaders render incorrectly in some wine programs

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jan 8 05:52:10 PST 2011


--- Comment #11 from Rubén Fernández <rubenf3000 at gmail.com> 2011-01-08 05:52:10 PST ---
(In reply to comment #10)
> Does running mesa master branch with RADEON_DEBUG=noopt fix the issue?  If so,
> can you post the output of RADEON_DEBUG=noopt,vp ?

It doesn't - the results are the same. Posting the output anyway, in case it

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