[Bug 32829] [r300g] vertex shaders render incorrectly in some wine programs

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 7 21:36:51 PST 2011


--- Comment #10 from Tom Stellard <tstellar at gmail.com> 2011-01-07 21:36:51 PST ---
Does running mesa master branch with RADEON_DEBUG=noopt fix the issue?  If so,
can you post the output of RADEON_DEBUG=noopt,vp ?

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