[Bug 32829] [r300g] vertex shaders render incorrectly in some wine programs
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jan 7 21:36:51 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=32829
--- Comment #10 from Tom Stellard <tstellar at gmail.com> 2011-01-07 21:36:51 PST ---
Does running mesa master branch with RADEON_DEBUG=noopt fix the issue? If so,
can you post the output of RADEON_DEBUG=noopt,vp ?
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