[Bug 32768] VBO rendering using glDrawArrays causes program termination and "cs IB too big" message
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jan 25 11:49:04 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=32768
--- Comment #3 from RCX Slinger <rcxslinger at gmail.com> 2011-01-25 11:49:04 PST ---
(In reply to comment #2)
> Created an attachment (id=42437)
View: https://bugs.freedesktop.org/attachment.cgi?id=42437
Review: https://bugs.freedesktop.org/review?bug=32768&attachment=42437
> try to use base_vtx as index offset for auto_index
>
> Can you try if the attached patch works
Perfect, this solves the bug!
Since the patch makes the instruction buffer stay at the same reliable size, it
might even solve (any) similar bugs. (it also solves some rendering artefacts
noticed but not mentioned)
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the dri-devel
mailing list