[Bug 33494] New: crash during (or at end) of map loading in ut2004
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jan 25 12:08:49 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=33494
Summary: crash during (or at end) of map loading in ut2004
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: xoddark at gmail.com
When i try to launch a map in ut2004 i have a crash durring the loading (or
just at the end of loading)
If I haven't debbuggeur attach ut2004 terminate on a DBUS error (Signal SIGBUS)
stack :
#0 memcpy() at ../sysdeps/x86_64/memcpy.S:267
#1 r600_upload_buffer() at /usr/include/bits/string3.h:52
#2 r600_upload_user_buffers() at r600_buffer.c:239
#3 evergreen_vertex_buffer_update() at evergreen_state.c:1372
#4 st_draw_vbo() at state_tracker/st_draw.c:712
#5 vbo_validated_drawrangeelements() at vbo/vbo_exec_array.c:793
#6 vbo_exec_DrawRangeElementsBaseVertex() at vbo/vbo_exec_array.c:905
#7 vbo_exec_DrawRangeElements() at vbo/vbo_exec_array.c:925
#8 FOpenGLRenderInterface::DrawPrimitive(EPrimitiveType, int, int, int, int)()
at :0
#9 FBspDrawList::Render(FLevelSceneNode*, FRenderInterface*)() at :0
#10 RenderLevel(FLevelSceneNode*, FRenderInterface*)() at :0
#11 FLevelSceneNode::Render(FRenderInterface*)() at :0
#12 FPlayerSceneNode::Render(FRenderInterface*)() at :0
#13 UGameEngine::Draw(UViewport*, int, unsigned char*, int*)() at :0
#14 USDLViewport::Repaint(int)() at :0
#15 USDLClient::Tick()() at :0
#16 UGameEngine::Tick(float)() at :0
#17 CMainLoop::RunLoop()() at :0
#18 ??() at :0
#19 main() at :0
Test with :
- mesa git (commit 90c2fd86407999475ff6accecf36e5a2c75feb9b)
- libdrm git (commit 550fe2ca3b29ad2191eab4fdfbed9ed21e25492d)
- xf86-video-ati git (commit fadee0409a8e13b78bbccb83dd70f590fee23d57)
with kernel 3.6.37
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