[Bug 33172] [r600g] ingame rendering broken (black screen) in ut2003

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 26 11:46:01 PST 2011


--- Comment #3 from Tobias Jakobi <liquid.acid at gmx.net> 2011-01-26 11:46:00 PST ---
New tests on my system with ut2004. UseVBO is disabled, so I only get a black
screen ingame.

I can still play though (by ear so to speak) and while doing this I watched
memory consumption of the process:
Monitoring ut2004-bin with htop showed that during peak times the process has
more than 50GiB virtual mem (VIRT) allocated. So there's clearly a mem leak

Could valgrind help to detect such a leak?

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