[Bug 33172] [r600g] ingame rendering broken (black screen) in ut2003

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jan 27 07:28:27 PST 2011


--- Comment #4 from Henri Verbeet <hverbeet at gmail.com> 2011-01-27 07:28:26 PST ---
(In reply to comment #3)
> Monitoring ut2004-bin with htop showed that during peak times the process has
> more than 50GiB virtual mem (VIRT) allocated. So there's clearly a mem leak
> here.
That's 64-bit ut2004, right?

> Could valgrind help to detect such a leak?
Probably, but it's certainly not going to make it any faster.

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