[Bug 33172] [r600g] ingame rendering broken (black screen) in ut2003
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jan 27 07:28:27 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=33172
--- Comment #4 from Henri Verbeet <hverbeet at gmail.com> 2011-01-27 07:28:26 PST ---
(In reply to comment #3)
> Monitoring ut2004-bin with htop showed that during peak times the process has
> more than 50GiB virtual mem (VIRT) allocated. So there's clearly a mem leak
> here.
>
That's 64-bit ut2004, right?
> Could valgrind help to detect such a leak?
Probably, but it's certainly not going to make it any faster.
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the dri-devel
mailing list