[Bug 35446] New: Problem with Blender and big textures

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Mar 19 03:57:38 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=35446

           Summary: Problem with Blender and big textures
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r300
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: disnel at disnel.com


When I try to use a big texture (4096x4096) in blender 2.56beta, I get
following error:

r300: CS space validation failed. (not enough memory?) Skipping rendering.

and no texture is displayed. Smaller textures (tested 2048x2048) works fine.
Also with LIBGL_ALWAYS_SOFTWARE=1 it works fine. When I try bigger texture
(8000x6048), I get no error, but also no texture and I can see screen
corruption with Compiz (bad window shadows, applets on panel, background on 2nd
display etc).

Blender files with textures and image with corrupted display are here

http://devel.disnel.com/tmp/

(I dont'know, how big files can I attach here). I'am using mesa
7.11.0-git2011016+gallium from xorg-edgers with Ubuntu 10.10 x86_64. My
graphics card is Radeon X1400.

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