[PATCH] drm/radeon: move ring syncing after bo validation
Alex Deucher
alexdeucher at gmail.com
Fri Feb 3 06:14:46 PST 2012
2012/2/3 Christian König <deathsimple at vodafone.de>:
> The function radeon_bo_list_validate can cause a
> bo to move, resulting in a different sync_obj
> and a dependency to wait for this move to finish.
>
> Signed-off-by: Christian König <deathsimple at vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher at amd.com>
> ---
> drivers/gpu/drm/radeon/radeon.h | 1 -
> drivers/gpu/drm/radeon/radeon_cs.c | 21 ++++++++++++++-------
> 2 files changed, 14 insertions(+), 8 deletions(-)
>
> diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h
> index 73e05cb..43f29ad 100644
> --- a/drivers/gpu/drm/radeon/radeon.h
> +++ b/drivers/gpu/drm/radeon/radeon.h
> @@ -792,7 +792,6 @@ struct radeon_cs_parser {
> struct radeon_cs_reloc *relocs;
> struct radeon_cs_reloc **relocs_ptr;
> struct list_head validated;
> - bool sync_to_ring[RADEON_NUM_RINGS];
> /* indices of various chunks */
> int chunk_ib_idx;
> int chunk_relocs_idx;
> diff --git a/drivers/gpu/drm/radeon/radeon_cs.c b/drivers/gpu/drm/radeon/radeon_cs.c
> index 435a3d9..7fd0987 100644
> --- a/drivers/gpu/drm/radeon/radeon_cs.c
> +++ b/drivers/gpu/drm/radeon/radeon_cs.c
> @@ -85,12 +85,6 @@ int radeon_cs_parser_relocs(struct radeon_cs_parser *p)
> radeon_bo_list_add_object(&p->relocs[i].lobj,
> &p->validated);
>
> - if (p->relocs[i].robj->tbo.sync_obj && !(r->flags & RADEON_RELOC_DONT_SYNC)) {
> - struct radeon_fence *fence = p->relocs[i].robj->tbo.sync_obj;
> - if (!radeon_fence_signaled(fence)) {
> - p->sync_to_ring[fence->ring] = true;
> - }
> - }
> } else
> p->relocs[i].handle = 0;
> }
> @@ -118,11 +112,24 @@ static int radeon_cs_get_ring(struct radeon_cs_parser *p, u32 ring, s32 priority
>
> static int radeon_cs_sync_rings(struct radeon_cs_parser *p)
> {
> + bool sync_to_ring[RADEON_NUM_RINGS] = { };
> int i, r;
>
> + for (i = 0; i < p->nrelocs; i++) {
> + if (!p->relocs[i].robj || !p->relocs[i].robj->tbo.sync_obj)
> + continue;
> +
> + if (!(p->relocs[i].flags & RADEON_RELOC_DONT_SYNC)) {
> + struct radeon_fence *fence = p->relocs[i].robj->tbo.sync_obj;
> + if (!radeon_fence_signaled(fence)) {
> + sync_to_ring[fence->ring] = true;
> + }
> + }
> + }
> +
> for (i = 0; i < RADEON_NUM_RINGS; ++i) {
> /* no need to sync to our own or unused rings */
> - if (i == p->ring || !p->sync_to_ring[i] || !p->rdev->ring[i].ready)
> + if (i == p->ring || !sync_to_ring[i] || !p->rdev->ring[i].ready)
> continue;
>
> if (!p->ib->fence->semaphore) {
> --
> 1.7.5.4
>
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