[Bug 55557] New: Regnum Online UBO break after game update
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Oct 2 16:49:28 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=55557
Priority: medium
Bug ID: 55557
Assignee: dri-devel at lists.freedesktop.org
Summary: Regnum Online UBO break after game update
Severity: blocker
Classification: Unclassified
OS: Linux (All)
Reporter: jrch2k10 at gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
game debug output:
[02/10/2012 19:15:47] [ShaderGL][shader_gl_parser.cpp(1512)] Shader
material.basic_specular_at_ts validation failed
[02/10/2012 19:15:47] [ShaderGL][shader_gl_parser.cpp(392)] Program
<forwardskinning_pass_0> (material.basic_specular_at_ts) info log:
error: linking with uncompiled shader
[02/10/2012 19:15:47] [logger.cpp(72)] Shader material.basic_specular_at_ts
link failed
[02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in
glGetUniformLocation(program not linked)
[02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in
glGetUniformLocation(program not linked)
[02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in
glGetUniformLocation(program not linked)
[02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in
glGetUniformLocation(program not linked)
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL version string: 3.0 Mesa 9.1-devel (git-00d80b3)
OpenGL shading language version string: 1.30
OpenGL extensions:
i have an trace, if needed tell to upload it somewhere(is almost 60mb
compressed)
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