[Bug 71887] Garbled output when rendering to a framebuffer object

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Dec 24 11:47:01 PST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=71887

Victor Luchits <vluchits at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |NOTABUG

--- Comment #8 from Victor Luchits <vluchits at gmail.com> ---
Turns out the issue was related to how glGenRenderbuffersEXT generated id
numbers for framebuffers. Apparently some kernel change affected the outcome
and in combination with bug in the game code caused the reported issue.

Resolving as NOTABUG.

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